We are looking for a skilled 2D Senior Animator to join our creative team. Ideal candidates have strong experience in animation and team coordination. A solid portfolio and relevant industry experience are highly valued.
Qualifications:
- Strong understanding of animation fundamentals.
- Expertise in cut-out animation and frame-by-frame animation techniques.
- Proficient in 2D animation software such as Adobe After Effects, Toon Boom, or Adobe Animate.
Responsibilities:
- Character Animation: Develop dynamic character animations, including walking, running, jumping, and other project-specific movements.
- Facial Expressions and Emotions: Create realistic facial expressions and emotions, bringing characters to life according to the story or script.
- Background and Asset Animation: Animate backgrounds and assets to complement scenes and enhance the visual experience.
Employment Type:
- Contract (1 Year) / Permanent Position
Compensation:
- Salary: Competitive and negotiable based on experience.
- Benefits: Performance bonuses, holiday allowance (THR), health insurance, and meal allowance.
Training Period:
- 3 months of comprehensive training.
- Minimum qualifications: SMK Diploma, D3, D4, or S1.
- Applicants must not be currently enrolled in education or employed elsewhere.
Role Summary:
You will be responsible for creating high-quality character animations across various projects, including films, commercials, short animations, and media content. Your work will bring characters to life, showcasing their unique movements, expressions, and personalities.
At Zeus Animation, we believe in nurturing the next generation of creative talent. Our Internship Program offers hands-on experience in a professional studio environment, where you’ll work alongside industry experts on real client projects. This is your chance to learn, grow, and develop your skills in animation, design, and production, while making a meaningful impact. Whether you’re a student or a recent graduate, join us to gain invaluable insights and kick-start your career in the animation industry.
We are looking for a skilled 3D Technical Artist with expertise in the latest programming languages, 3D software, and rigging tools. Candidates with a strong portfolio and relevant experience will be given priority.
Key Responsibilities:
- Rigging and Skinning:
- Create high-quality, efficient character rigs.
- Perform clean skinning, including mesh binding and weight painting.
- Animation Integration:
- Collaborate with visual developers and animators to implement rigs and optimize animation performance.
- Technical Problem Solving:
- Troubleshoot rigging issues and ensure proper object deformation.
- Resolve technical problems efficiently.
- Pipeline Development:
- Assist the Project Manager in creating effective and efficient workflows.
- Develop tools for managing high-quality and large-scale assets.
- Asset Development:
- Create custom shaders and develop unique rigs and simulations.
Qualifications:
- Proficient in programming languages: Python, C#, C++.
- Experienced 3D Rigger and Technical Artist.
- Proficient in 3D software: Blender, Maya, Cinema 4D, Unity, Unreal Engine.
- Skilled in rigging tools: Mixamo, AccuRig, AutoRig, Rigify.
- Strong understanding of animation fundamentals.
- Excellent analytical and troubleshooting skills.
- Strong team player with good communication skills.
Educational Requirements:
- Minimum qualifications: SMK Diploma, D3, D4, or S1.
- Must not be currently enrolled in education or employed elsewhere.
Employment Type:
- Contract / Permanent Position
Compensation:
- Salary: Negotiable, based on experience.
- Benefits: Performance bonuses, holiday allowance (THR), health insurance, and meal allowance.
Training Period:
- 3 months of comprehensive training.
Primary Role:
Your main responsibility will be to develop efficient, high-quality rigging for characters and ensure optimal functionality and performance during animation. You will serve as a technical problem solver, handling software operations and rigging implementation in 3D software. Additionally, you will assist the Project Manager in developing tools to boost asset productivity for animation projects.
We are seeking a talented 3D Character Modeler who excels in creating both 2D and 3D character concepts. Candidates with a strong portfolio and relevant experience will be prioritized.
Key Qualifications:
- Proficiency in one or more of the following software: Blender, Maya, Cinema 4D, ZBrush, Adobe Substance 3D Painter, Adobe Photoshop.
Key Responsibilities:
- Create base mesh models for male and female characters.
- Design character outfits and skins.
- Perform UV mapping and UV painting.
- Illustrate digital character designs based on briefs.
- Develop 4-perspective character sprites for animation and game use.
- Conceptualize character designs using both manual and digital methods.
Educational Requirements:
- Minimum qualifications: SMK Diploma, D3, D4, or S1.
- Must not be currently enrolled in education or employed elsewhere.
Employment Type:
- Contract / Permanent Position
Compensation:
- Salary: Negotiable based on experience.
- Benefits: Performance bonuses, holiday allowance (THR), health insurance, and meal allowance.
Training Period:
- 3 months of comprehensive training.
Primary Role:
As a 3D Character Modeler, you will play a vital role in our creative team, responsible for producing high-quality 3D models of characters, objects, and environments. You will work closely with concept designs and references to bring characters to life with exceptional detail and quality. We are looking for a dedicated and skilled modeler ready to tackle the challenges of creating stunning 3D characters. If you have a passion for 3D modeling and a keen eye for detail, we invite you to join our dynamic team.